Difference between revisions of "Aura Metropolis"

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|designer=
 
|designer=
 
|type= Night
 
|type= Night
|version=
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|version=v1.0
|date of release=
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|date of release=2015-10-21
|editors used=
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|editors used=[[BrawlBox]], [[CTools]], [[KMP Cloud]], [[MagicY]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|difficulty=
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|difficulty=5/10
|download 1=
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|download 1=http://puu.sh/kRMH8.zip
 
}}
 
}}
 
</div>
 
</div>
  
 
==Overview==
 
==Overview==
'''Aura Metropolis''' is a custom track in progress by [[SpyKid]]. The track takes place in an area with many abstract buildings, mostly squary ones, with blue lights. The race goes on in the air, over this 'city' of buildings with sometimes curved roads and sloped platforms at night. The track will probably get color-changing mipmaps on the main road and a posteffect hex edit to create a blue smoke effect during the race.
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'''Aura Metropolis''' is a custom track made by [[SpyKid]]. The track takes place in an area with many abstract buildings, mostly squary ones, with blue lights. The race goes on in the air, over this 'city' of buildings with sometimes curved roads and sloped platforms at night. The track features light-changing mipmaps on the main road and a posteffect hex edit to create a blue smoke effect during the race.
  
 
==Media==
 
==Media==
<!-- {{youtube-box||youtube_id|Title}} -->
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{{youtube-box||fgLcOpEPfH0|v1.0 VS Race}}
  
 
==Version History==
 
==Version History==
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! align=left| Information
 
! align=left| Information
 
|-
 
|-
| v1.0
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| [http://puu.sh/kRMH8.zip v1.0]
| 2015
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| 2015-10-21
 
| First release
 
| First release
 
|}
 
|}

Revision as of 01:58, 21 October 2015

Aura Metropolis
Author: SpyKid
Version: v1.0
Date of latest version: 2015-10-21
Editors used: BrawlBox, CTools, KMP Cloud, MagicY, SZS Modifier, Wiimms SZS Tools
Download: puush

Overview

Aura Metropolis is a custom track made by SpyKid. The track takes place in an area with many abstract buildings, mostly squary ones, with blue lights. The race goes on in the air, over this 'city' of buildings with sometimes curved roads and sloped platforms at night. The track features light-changing mipmaps on the main road and a posteffect hex edit to create a blue smoke effect during the race.

Media

v1.0 VS Race

Version History

Version Date of release Information
v1.0 2015-10-21 First release

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)
By the same author: SpyKid

Main Custom Tracks:
Sandcastle ParkAthletic RacewayCitro's Wedding AltarAquadrom StageCliff VillageSherbet OceanMisty CavewayWhite Garden
Sunshine YardCrystal DungeonCoral CapeTwilight HighwayLove BeachForsaken MansionPowerpuff FunparkLakeside Hill
Galaxy BaseDreamworld CloudwayAutumn Leavesway (II)Candy CoasterLuna CitySummer StarvilleAquadrom Stage 2Dryland Hills
Icecream SweetlandSunny IslandGate of DreamsNebula Lava FactoryWinter ParadiseBayside BoulevardCookie VillageCyberstate
Hell PyramidBlackrose CastleSkyline AvenueFire PalaceNivurbiaWolf CastlegroundsDivine TempleColor Wonderland
BassBasher CityAquaniaAura MetropolisMelody SanctumSinister VaultFlying KingdomCustom Track OfficesGothic CastleBotania
Tim's Weird WorldDarkness Power PlantWacky Rooftop RunSpike DesertRockslide HeightsEmotion JourneyCascade Kingdom
Urban GallerySundown StreetsDolphin HarborSuperstar DystopiaObstagoon's PalaceLegacy SpireGBA Snow Land
GBA Rainbow RoadSNES Choco Island 1

Other Custom Tracks:

Misc. Custom Tracks

In progress:
Sundown SpringsAquadrom Stage v4.0

Texture Hacks:
Find my texture hacks here

Custom Track Distributions:
SpyKid's CT Pack