Anthro Valley

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Revision as of 16:32, 14 March 2018 by Atlas (talk | contribs) (Undo revision 132308 by J8bit-forager (talk) Google Translator translations are not allowed. Only translate if you really know the language.)
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Anthro Valley
Creator: BillyNoodles
Designer: j8bit-forager
Version: Beta2
Date of latest version: 2018-03-04
Editors used: BrawlBox, CTools, KMP Cloud, Photoshop, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Wiimm's CT-Archive

Overview

Anthro Valley is a custom track designed by j8bit-forager and created by BillyNoodles. It features a river section, a mountain section and a village section. j8bit-forager created the original concept/design and the textures, and BillyNoodles did the modeling, collision, KMP, and texture animations.

Media

Beta Time Trial

Version History

Version Date of release Information
Beta 2018-02-25 First release
Beta2 2018-03-04 KMP update by Wiimm
  • Checkpoints optimized and 2 position bugs fixed.
  • Complete new item points with 3 route splits.
  • Complete new enemy points with 2 route splits.
  • Complete new respawn points by auto-respawn of Wiimms KMP compiler.
  • Height of itemboxes fixed.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: -
French: -
German: -
Italian: -
Japanese: アンソロけいこく
Korean: -
Portuguese: -
Russian: -
Spanish: Valle Antro
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -