Ancient Ruins

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Revision as of 18:39, 15 September 2020 by Krummers (talk | contribs) (Corrected file name)
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This article is about the custom track. For the texture hack, see Ancient Ruins (Luigi Circuit Texture).
Ancient Ruins
Author: Abe Abbott
Version: v1.1
Date of latest version: 2018-09-20
Editors used: CTools, Paint.NET, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download: Discord

Overview

Ancient Ruins is Abe Abbott's first custom track. It consists of ancient temple ruins, pyramids and various other structures set in a gloomy "mysterious" atmosphere. The layout of the track is fairly basic.

Media

v1.1 VS Race
v1.0.beta VS Race
Beta Online Race

Version History

Version Date of release Information
Beta 2012-03-05 First release
v1.0 2017-10-11 Update by Bladestorm227:
  • Updated and changed textures.
  • Added objects and boost pads.
  • Remade KMP.
v1.1 2018-09-20 Update by Huili:
  • Improved respawn and check points.
  • Replaced road texture with one from Celestial Ruins.
  • Other minor gameplay improvements.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Antieke Ruïnes
French: Ruines Anciennes
German: Antike Ruinen
Italian: Antiche Rovine
Japanese: こだいのいせき
Korean: -
Portuguese: -
Russian: Древние руины
Spanish: Ruinas Antiguas
Greek: Αρχαία Ερείπια
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Abe Abbott