Difference between revisions of "Ancient Ruins"

From Custom Mario Kart
Jump to navigation Jump to search
(→‎Names in other languages: Added Russian name.)
m (why was this in "broken downloads"? all versions are available)
Line 74: Line 74:
 
{{User-Dimelegend-Link}}
 
{{User-Dimelegend-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
[[Category:Broken Downloads]]
 

Revision as of 09:38, 9 November 2019

This article is about the custom track. For the texture hack, see Ancient Ruins (Luigi Circuit Texture).
Ancient Ruins
Author: Abe Abbott
Version: v1.0
Date of latest version: 2017-10-11
Editors used: CTools, Paint.NET, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download: Discord

Overview

Ancient Ruins is Abe Abbott's first real attempt at creating a custom track. The scene consists of ancient temple ruins, pyramids, and various other structures set in a gloomy "mysterious" atmosphere. The layout of the track is fairly basic. The item placement is far from finished but the track is still very drivable, the CPUs race the whole race and items/routes are set with a few minor bugs.

Media

v1.1 VS Race
v1.beta VS Race
Beta Online Race

Version History

Version Date of release Information
Beta 2012-03-05 First release
v1.0 2017-10-11 Update by Bladestorm227:
  • Updated and changed textures.
  • Added objects and boost pads.
  • Remade the SZS and KMP.
v1.1 2018-09-20 Update by Huili:
  • Improved respawn and check points.
  • Replaced road textures with the ones from Celestial Ruins.
  • Other minor gameplay improvements.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: Antieke Ruïnes
French: Ruines Anciennes
German: Antike Ruinen
Italian: Antiche Rovine
Japanese: こだいのいせき
Korean: -
Portuguese: -
Russian: Древние руины
Spanish: Ruinas Antiguas
Greek: Αρχαία Ερείπια
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Abe Abbott