Abyssal Ruins

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Abyssal Ruins
Creator: ChaosShadow23
Designer: ChaosShadow23
Version: Beta
Date of latest version: 2013-07-05
Editors used: SketchUp, Adobe Photoshop CS4, Microsoft Paint, KMP Cloud, Wiimms SZS Tools, MagicY
Download: 4shared

Template:Track rating

Overview

Abyssal Ruins takes place in a dark ocean where an ancient civilization once lived. All that remains of them are the ruins of their buildings that have weathered over thousands of years. The track featues three islands: the first with an old temple and ruins of a castle, the second with a burial temple and crumbled pillars, and the third with the remains of a colosseum. Between the islands, bounce pads can be found.

There is a star box inside of the coffin in the center of the burial temple, a mega box behind a wall in the castle ruins, and a second mega box far off behind the colosseum ruins.

Special thanks to Spykid for helping with the water animation and removing the massive game lag.

Media

BETA VS Race
BETA VS Race 2

Version History

Version Date of Release Information
Mid-2012 Start of development, but was scrapped
Alpha 2013-07-02
  • First release
  • Track had glitches
  • respawns are not set
  • Massive lag due to face count
Beta 2013-07-05
  • Model simplified to remove game lag
  • Added animated water
  • Respawns set
  • Fixed bounce pad sections
  • Removed walls and ceiling for sky texture
v1.0 2013-07-06
  • All KCL glitches removed
  • Colosseum removed, new temple added with item boxes
  • Moon added in sky
  • Respawns adjusted

Glitches

  • KCL Glitch (glitchy invisible walls near colosseum ruins and when driving from one texture to another)

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • None