Difference between revisions of "Abyssal Ruins"

From Custom Mario Kart
Jump to navigation Jump to search
Line 4: Line 4:
 
|creator= [[ChaosShadow23]]
 
|creator= [[ChaosShadow23]]
 
|designer=
 
|designer=
|type= Underwater, Ruins
 
 
|version= v2.0
 
|version= v2.0
 
|date of release= 2014-06-27
 
|date of release= 2014-06-27
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[MagicY]], [[Paint]], Photoshop CS4, [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[MagicY]], [[Paint]], Photoshop CS4, [[SketchUp]], [[Wiimms SZS Tools]]
|difficulty= 5/10
 
 
|wbz-id=1226
 
|wbz-id=1226
 
|download 1= https://docs.google.com/file/d/0BwmKx1UUBurdb2l6VHJqNExZanc/edit
 
|download 1= https://docs.google.com/file/d/0BwmKx1UUBurdb2l6VHJqNExZanc/edit
Line 15: Line 13:
  
 
== Overview ==
 
== Overview ==
'''Abyssal Ruins''' is a [[custom track]] that takes place in destroyed ruins, above and below water. As a reference to the name, an Arceus statue is in one of the underwater temples. There are also special item boxes in some of the above water temples.
+
'''Abyssal Ruins''' is a [[custom track]] made by [[ChaosShadow23]]. It takes place in destroyed ruins, above and below water. As a reference to the name, an [https://bulbapedia.bulbagarden.net/wiki/Arceus_(Pok%C3%A9mon) Arceus] statue is in one of the underwater temples. There are also special item boxes in some of the above water temples.
  
 
[[Celestial Ruins]] is a different variation of this track.
 
[[Celestial Ruins]] is a different variation of this track.
  
 
=== Credits ===
 
=== Credits ===
* [[LuigiM]] for animation fixes
+
* [[LuigiM]] for animation fixes.
  
 
== Media ==
 
== Media ==
Line 35: Line 33:
 
|
 
|
 
| Mid-2012
 
| Mid-2012
| Start of development, but was scrapped
+
| Start of development, but was scrapped.
 
|-
 
|-
 
| Alpha
 
| Alpha
 
| 2013-07-02
 
| 2013-07-02
 
| First release
 
| First release
* Track had glitches
 
* Respawns are not set
 
* Massive [[Slow Motion Bug|lag]] due to face count
 
 
|-
 
|-
| Beta
+
| [https://drive.google.com/open?id=1hBk1d9k0YTPiSrafjay4AR1f2QGItW8h Beta]
 
| 2013-07-05
 
| 2013-07-05
 
|
 
|
* Model simplified to remove game lag
+
* Simplified model to remove the [[slow motion bug]].
* Added animated water
+
* Added water animations.
* Respawns set
+
* Fixed respawns.
* Fixed bounce pad sections
+
* Fixed bounce pad sections.
* Removed walls and ceiling for sky texture
+
* Removed walls and ceiling for sky texture.
 
|-
 
|-
| v1.0
+
| [https://drive.google.com/open?id=1HyrSEVrhjjxOmVGwBbKHLyycwvLBMxHD v1.0]
 
| 2013-07-06
 
| 2013-07-06
 
|
 
|
* All [[KCL]] glitches removed
+
* Fixed [[KCL]] glitches.
* Colosseum removed, new temple added with item boxes
+
* Removed colosseum in favor for a new temple.
* Moon added in sky
+
* Added a moon in the sky.
* Respawns adjusted
+
* Adjusted respawns.
 
|-
 
|-
| v1.1
+
| [https://drive.google.com/open?id=1NlmsCj8iBwOwnUOgxc1t_ejbZeyfCNiw v1.1]
 
| 2013-09-26
 
| 2013-09-26
 
|
 
|
* Added fall boundaries
+
* Added fall boundaries.
* New KCL
+
* New KCL.
* Fixed Bullet Bill routes
+
* Fixed item routes.
* Adjusted startline position
+
* Adjusted start line position.
 
|-
 
|-
| v2.0
+
| [https://docs.google.com/file/d/0BwmKx1UUBurdb2l6VHJqNExZanc/edit v2.0]
 
| 2014-06-27
 
| 2014-06-27
| Remade track from scratch
+
| Remade track from scratch.
 
|}
 
|}
  
Line 79: Line 74:
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP Revolution v1.03]] (v2)
+
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.0052]] (v2.0)
 +
* [[Luma's CT Pack]] (v2.0)
 
* {{distrib-ref|Wiimms Mario Kart Fun|1226|mkwfun}}
 
* {{distrib-ref|Wiimms Mario Kart Fun|1226|mkwfun}}
  

Revision as of 22:23, 9 June 2018

Abyssal Ruins
Author: ChaosShadow23
Version: v2.0
Date of latest version: 2014-06-27
Editors used: 3ds Max, BrawlBox, KMP Cloud, MagicY, Paint, Photoshop CS4, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Abyssal Ruins is a custom track made by ChaosShadow23. It takes place in destroyed ruins, above and below water. As a reference to the name, an Arceus statue is in one of the underwater temples. There are also special item boxes in some of the above water temples.

Celestial Ruins is a different variation of this track.

Credits

Media

v2.0 VS Race
v1.0 VS Race

Version History

Version Date of release Information
Mid-2012 Start of development, but was scrapped.
Alpha 2013-07-02 First release
Beta 2013-07-05
  • Simplified model to remove the slow motion bug.
  • Added water animations.
  • Fixed respawns.
  • Fixed bounce pad sections.
  • Removed walls and ceiling for sky texture.
v1.0 2013-07-06
  • Fixed KCL glitches.
  • Removed colosseum in favor for a new temple.
  • Added a moon in the sky.
  • Adjusted respawns.
v1.1 2013-09-26
  • Added fall boundaries.
  • New KCL.
  • Fixed item routes.
  • Adjusted start line position.
v2.0 2014-06-27 Remade track from scratch.

Known Bugs

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Gezonken Ruïnes
French: Ruines des Abysses
German: Unterwasserruine
Italian: Rovine degli abissi
Japanese: かいていいせき
Korean: 해저유적
Portuguese: Ruínas Submarinas
Russian: Глубинные руины
Spanish: Ruinas Submarinas
Greek: Χαοτικά Ερείπια
Polish: Głębinowe Ruiny
Finnish: Syvät rauniot
Swedish: Havsdjupa Ruiner
Czech: Ponorné Ruiny
Danish: Havsdybe Ruiner