Difference between revisions of "8-Bit Road"
(Released more 8-Bit Road versions.) |
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{{Misc-Info | {{Misc-Info | ||
|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
|creator= [http://www.youtube.com/user/LF2992 Nuke], [[SpyKid]] | |creator= [http://www.youtube.com/user/LF2992 Nuke], [[SpyKid]] | ||
|designer= [http://www.youtube.com/user/LF2992 Nuke] | |designer= [http://www.youtube.com/user/LF2992 Nuke] | ||
− | + | |version= v1.2 | |
− | |version= v1. | + | |date of release= 2017-12-26 |
− | |date of release= 2017-12- | ||
|editors used= [[CTools]], [[KMP Cloud]], [[MagicY]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | |editors used= [[CTools]], [[KMP Cloud]], [[MagicY]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | ||
− | |||
|wbz-id= 1350 | |wbz-id= 1350 | ||
− | |download 1=https:// | + | |download 1= https://ln.sync.com/dl/44ed8ea70/af28rzdp-fsk53kan-56sakqak-qagdkubk |
}} | }} | ||
− | |||
== Overview == | == Overview == | ||
− | '''8-Bit Road''' is | + | '''8-Bit Road''' is [http://www.youtube.com/user/LF2992 Nuke]'s first [[custom track]]. It uses 8-bit textures from old Mario games. At first, it wasn't going to be released because it was a practice track, but later [[SpyKid]] improved both [[KMP]] and [[KCL]] and then they decided to release it. |
== Media == | == Media == | ||
− | {{youtube-box|| | + | {{youtube-box||DzQhsL9eATE|v1.2 VS Race}} |
+ | {{youtube-box||FSsUx0PrNM8|v1.0 VS Race}} | ||
+ | {{youtube-box||vmnpPy5stOY|Beta 2 VS Race}} | ||
== Version History == | == Version History == | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | ! Version | ||
+ | ! Date of release | ||
+ | ! Information | ||
|- | |- | ||
− | + | | [https://ln.sync.com/dl/0113ed5e0/76tweq9q-h3yduiem-ivbj57fp-rmmxkfcc Beta] | |
− | |||
− | |||
− | |- | ||
− | |||
| 2013-08-31 | | 2013-08-31 | ||
| First release | | First release | ||
|- | |- | ||
− | | [https:// | + | | [https://ln.sync.com/dl/a8089c3d0/57h6dqzc-w35mvj9j-fp8f7qys-gb4zwmpe Beta 2] |
| 2017-08-16 | | 2017-08-16 | ||
| Update by [[RoGamer]]: | | Update by [[RoGamer]]: | ||
− | * Added pipes and oil slicks. | + | * Added {{obj-ref|0x12e|pipes}} and {{obj-ref|0x15d|oil slicks}}. |
− | * Fixed the respawn near the first ramp. | + | * Fixed the respawn point near the first ramp. |
− | * Edited Piranha Plant textures. | + | * Edited {{obj-ref|0x1aa|Piranha Plant}} textures. |
− | * Changed ramp | + | * Changed ramp collision. |
|- | |- | ||
− | | [https:// | + | | [https://ln.sync.com/dl/6533c87c0/hypan8rg-y5j3shc5-mqc3hjwp-cjdrmgqq v1.0] |
| 2014-09-17 | | 2014-09-17 | ||
| Update by [[Keiichi1996]]: | | Update by [[Keiichi1996]]: | ||
* Lowered walls. | * Lowered walls. | ||
− | * | + | * Upscaled to 125%. |
− | * | + | * Remade minimap. |
− | * Changed | + | * Changed trick ramp collision. |
|- | |- | ||
− | | [https:// | + | | [https://ln.sync.com/dl/26534ab40/ifdjy5n5-mzbt7bxk-hfciuyh5-aip7yui2 v1.1] |
| 2017-12-17 | | 2017-12-17 | ||
− | | Update by [[ | + | | Update by [[KantoEpic]] and [[Riidefi]] based on [[RoGamer]]'s KMP: |
* Added more respawn points. | * Added more respawn points. | ||
− | * Added two Piranha Plants at the start line. | + | * Added two {{obj-ref|0xcb,0x13f|Piranha Plants}} at the start line. |
− | * | + | * Scaled the pipes and oil slicks bigger. |
− | * Improved | + | * Improved [[mipmap]]s. |
− | * Added water | + | * Added boost and water animations. |
− | * Changed shader | + | * Changed shader and material lighting. |
+ | |- | ||
+ | | [https://ln.sync.com/dl/44ed8ea70/af28rzdp-fsk53kan-56sakqak-qagdkubk v1.2] | ||
+ | | 2017-12-26 | ||
+ | | Update by [[KantoEpic]]: | ||
+ | * Fixed item routes. | ||
+ | * Improved enemy routes. | ||
+ | * Adjusted Piranha Plant settings. | ||
+ | * Added Battle Mode support. | ||
|} | |} | ||
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This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
* [[Luma's CT Pack]] (Beta) | * [[Luma's CT Pack]] (Beta) | ||
− | * [[MKW Hack Pack]] (v1. | + | * [[MKW Hack Pack]] (v1.2) |
* [[SpyKid's CT Pack|SpyKid's CT Pack v1.0]] (Beta) | * [[SpyKid's CT Pack|SpyKid's CT Pack v1.0]] (Beta) | ||
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|de=8-Bit-Straße | |de=8-Bit-Straße | ||
|it=Circuito Retrò | |it=Circuito Retrò | ||
− | |ja= | + | |ja=8ビットロード |
|ko={{no|-}} | |ko={{no|-}} | ||
|pt={{no|-}} | |pt={{no|-}} | ||
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|sv={{no|-}} | |sv={{no|-}} | ||
|cs={{no|-}} | |cs={{no|-}} | ||
− | |||
|da={{no|-}} | |da={{no|-}} | ||
}} | }} | ||
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{{User-SpyKid-Link}} | {{User-SpyKid-Link}} | ||
[[Category:Track/Custom]] | [[Category:Track/Custom]] | ||
+ | [[Category:Battle/Custom]] |
Revision as of 22:01, 25 August 2019
Creator: | Nuke, SpyKid |
---|---|
Designer: | Nuke |
Version: | v1.2 |
Date of latest version: | 2017-12-26 |
Editors used: | CTools, KMP Cloud, MagicY, SketchUp, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Sync |
Overview
8-Bit Road is Nuke's first custom track. It uses 8-bit textures from old Mario games. At first, it wasn't going to be released because it was a practice track, but later SpyKid improved both KMP and KCL and then they decided to release it.
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2013-08-31 | First release |
Beta 2 | 2017-08-16 | Update by RoGamer:
|
v1.0 | 2014-09-17 | Update by Keiichi1996:
|
v1.1 | 2017-12-17 | Update by KantoEpic and Riidefi based on RoGamer's KMP:
|
v1.2 | 2017-12-26 | Update by KantoEpic:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Luma's CT Pack (Beta)
- MKW Hack Pack (v1.2)
- SpyKid's CT Pack v1.0 (Beta)
Names in Other Languages
Dutch: | 8-Bit-Straat |
---|---|
French: | Route 8-Bit |
German: | 8-Bit-Straße |
Italian: | Circuito Retrò |
Japanese: | 8ビットロード |
Korean: | - |
Portuguese: | - |
Russian: | 8-битная дорога |
Spanish: | Circuito 8-Bit |
Greek: | - |
Polish: | 8-Bitowa Droga |
Finnish: | 8-Bittinen Tie |
Swedish: | - |
Czech: | - |
Danish: | - |
Main Custom Tracks:
Sandcastle Park –
Athletic Raceway –
Citro's Wedding Altar –
Aquadrom Stage –
Cliff Village –
Sherbet Ocean –
Misty Caveway –
White Garden
Sunshine Yard –
Crystal Dungeon –
Coral Cape –
Twilight Highway –
Love Beach –
Forsaken Mansion –
Powerpuff Funpark –
Lakeside Hill
Galaxy Base –
Dreamworld Cloudway –
Autumn Leavesway (II) –
Candy Coaster –
Luna City –
Summer Starville –
Aquadrom Stage 2 –
Dryland Hills
Icecream Sweetland –
Sunny Island –
Gate of Dreams –
Nebula Lava Factory –
Winter Paradise –
Bayside Boulevard –
Cookie Village –
Cyberstate
Hell Pyramid –
Blackrose Castle –
Skyline Avenue –
Fire Palace –
Nivurbia –
Wolf Castlegrounds –
Divine Temple –
Color Wonderland
BassBasher City –
Aquania –
Aura Metropolis –
Melody Sanctum –
Sinister Vault –
Flying Kingdom –
Custom Track Offices –
Gothic Castle –
Botania
Tim's Weird World –
Darkness Power Plant –
Wacky Rooftop Run –
Spike Desert –
Rockslide Heights –
Emotion Journey –
Cascade Kingdom
Urban Gallery –
Sundown Streets –
Dolphin Harbor –
Superstar Dystopia –
Obstagoon's Palace –
Legacy Spire –
GBA Snow Land
GBA Rainbow Road –
SNES Choco Island 1
Other Custom Tracks:
In progress:
Sundown Springs –
Aquadrom Stage v4.0
Texture Hacks:
Find my texture hacks here
Custom Track Distributions:
SpyKid's CT Pack