Difference between revisions of "8-Bit Road"

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== Overview ==
 
== Overview ==
'''8-Bit Road''' is the first [[custom track]] by [http://www.youtube.com/user/LF2992 Nuke]. It uses 8-bit textures from old Mario games. It wasn't going to be released first, because it was a practice track, but [[SpyKid]] improved the [[KMP]] and [[KCL]] and then they decided to release it.
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'''8-Bit Road''' is [http://www.youtube.com/user/LF2992 Nuke]'s first [[custom track]]. It uses 8-bit textures from old Mario games. At first, it wasn't going to be released because it was a practice track, but later [[SpyKid]] improved both [[KMP]] and [[KCL]] and then they decided to release it.
  
 
== Media ==
 
== Media ==
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| Update by [[RoGamer]]:
 
| Update by [[RoGamer]]:
 
* Added pipes and oil slicks.
 
* Added pipes and oil slicks.
* Fixed the respawn near the first ramp.
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* Fixed the respawn point near the first ramp.
 
* Edited Piranha Plant textures.
 
* Edited Piranha Plant textures.
* Changed ramp [[KCL]].
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* Changed ramp collision.
 
|-
 
|-
 
| [https://drive.google.com/open?id=1Dda_-o1KkB3opV08nNeHNKu_PD_JPX1Q v1.0]
 
| [https://drive.google.com/open?id=1Dda_-o1KkB3opV08nNeHNKu_PD_JPX1Q v1.0]
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* Upscaled to 125%.
 
* Upscaled to 125%.
 
* Remade minimap.
 
* Remade minimap.
* Changed trick ramp KCL.
+
* Changed trick ramp collision.
 
|-
 
|-
 
| [https://drive.google.com/open?id=1ClaPcVRgYWeHc8nL9y43OgHyejuEOVrJ v1.1]
 
| [https://drive.google.com/open?id=1ClaPcVRgYWeHc8nL9y43OgHyejuEOVrJ v1.1]

Revision as of 17:52, 2 October 2018

8-Bit Road
Creator: Nuke, SpyKid
Designer: Nuke
Version: v1.2
Date of latest version: 2017-12-26
Editors used: CTools, KMP Cloud, MagicY, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

8-Bit Road is Nuke's first custom track. It uses 8-bit textures from old Mario games. At first, it wasn't going to be released because it was a practice track, but later SpyKid improved both KMP and KCL and then they decided to release it.

Media

v1.2 VS Race
v1.0 VS Race
Beta 2 VS Race

Version History

Version Date of release Information
Beta 2013-08-31 First release
Beta 2 2017-08-16 Update by RoGamer:
  • Added pipes and oil slicks.
  • Fixed the respawn point near the first ramp.
  • Edited Piranha Plant textures.
  • Changed ramp collision.
v1.0 2014-09-17 Update by Keiichi1996:
  • Lowered walls.
  • Upscaled to 125%.
  • Remade minimap.
  • Changed trick ramp collision.
v1.1 2017-12-17 Update by KantoEpic and Riidefi based on RoGamer's KMP:
  • Added more respawn points.
  • Added two Piranha Plants at the start line.
  • Scaled the pipes and oil slicks bigger.
  • Improved mipmaps.
  • Added boost and water animations.
  • Changed shader/material lighting.
v1.2 2017-12-26 Update by KantoEpic:
  • Fixed item routes.
  • Improved enemy routes.
  • Adjusted Piranha Plant settings.
  • Added Battle Mode support.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: 8-Bit-Straat
French: Route 8-Bit
German: 8-Bit-Straße
Italian: Circuito Retrò
Japanese: 8ビットロード
Korean: -
Portuguese: -
Russian: 8-битная дорога
Spanish: Circuito 8-Bit
Greek: -
Polish: 8-Bitowa Droga
Finnish: 8-Bittinen Tie
Swedish: -
Czech: -
Danish: -
By the same author: SpyKid

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Icecream SweetlandSunny IslandGate of DreamsNebula Lava FactoryWinter ParadiseBayside BoulevardCookie VillageCyberstate
Hell PyramidBlackrose CastleSkyline AvenueFire PalaceNivurbiaWolf CastlegroundsDivine TempleColor Wonderland
BassBasher CityAquaniaAura MetropolisMelody SanctumSinister VaultFlying KingdomCustom Track OfficesGothic CastleBotania
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Urban GallerySundown StreetsDolphin HarborSuperstar DystopiaObstagoon's PalaceLegacy SpireGBA Snow Land
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Other Custom Tracks:

Misc. Custom Tracks

In progress:
Sundown SpringsAquadrom Stage v4.0

Texture Hacks:
Find my texture hacks here

Custom Track Distributions:
SpyKid's CT Pack