Difference between revisions of "8-Bit Road"

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|creator= [http://www.youtube.com/user/LF2992 Nuke], [[SpyKid]]
 
|creator= [http://www.youtube.com/user/LF2992 Nuke], [[SpyKid]]
 
|designer= [http://www.youtube.com/user/LF2992 Nuke]
 
|designer= [http://www.youtube.com/user/LF2992 Nuke]
|type= 8-Bit
 
 
|version= v1.2
 
|version= v1.2
 
|date of release= 2017-12-26
 
|date of release= 2017-12-26
 
|editors used= [[CTools]], [[KMP Cloud]], [[MagicY]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[CTools]], [[KMP Cloud]], [[MagicY]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|difficulty= 4/10
 
 
|wbz-id= 1350
 
|wbz-id= 1350
 
|download 1=https://drive.google.com/open?id=11J2lWPCjMdlvmV7eg0JSSIhmWazRoyX3
 
|download 1=https://drive.google.com/open?id=11J2lWPCjMdlvmV7eg0JSSIhmWazRoyX3
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! align=left| Information
 
! align=left| Information
 
|-
 
|-
| Beta
+
| [https://drive.google.com/open?id=109UDpB4tLbJSlsZWXpvij5To9WP-T0rn Beta]
 
| 2013-08-31
 
| 2013-08-31
 
| First release
 
| First release
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* Fixed the respawn near the first ramp.
 
* Fixed the respawn near the first ramp.
 
* Edited Piranha Plant textures.
 
* Edited Piranha Plant textures.
* Changed ramp KCL.
+
* Changed ramp [[KCL]].
 
|-
 
|-
 
| [https://drive.google.com/open?id=1Dda_-o1KkB3opV08nNeHNKu_PD_JPX1Q v1.0]
 
| [https://drive.google.com/open?id=1Dda_-o1KkB3opV08nNeHNKu_PD_JPX1Q v1.0]
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| Update by [[Keiichi1996]]:
 
| Update by [[Keiichi1996]]:
 
* Lowered walls.
 
* Lowered walls.
* Scaled up to 125%
+
* Upscaled to 125%.
* Re-made minimap.
+
* Remade minimap.
* Changed type of trick ramp's KCL. (0xA7 -> 0x88)
+
* Changed trick ramp KCL.
 
|-
 
|-
 
| [https://drive.google.com/open?id=1ClaPcVRgYWeHc8nL9y43OgHyejuEOVrJ v1.1]
 
| [https://drive.google.com/open?id=1ClaPcVRgYWeHc8nL9y43OgHyejuEOVrJ v1.1]
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* Added more respawn points.
 
* Added more respawn points.
 
* Added two Piranha Plants at the start line.
 
* Added two Piranha Plants at the start line.
* Made the pipes and oil slicks scaled bigger.
+
* Scaled the pipes and oil slicks bigger.
 
* Improved mipmaps.
 
* Improved mipmaps.
* Added water and boost panel animations.
+
* Added boost and water animations.
 
* Changed shader/material lighting.
 
* Changed shader/material lighting.
 
|-
 
|-

Revision as of 03:24, 9 June 2018

8-Bit Road
Creator: Nuke, SpyKid
Designer: Nuke
Version: v1.2
Date of latest version: 2017-12-26
Editors used: CTools, KMP Cloud, MagicY, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

8-Bit Road is the first custom track by Nuke. It uses 8-bit textures from old Mario games. It wasn't going to be released first, because it was a practice track, but SpyKid improved the KMP and KCL and then they decided to release it.

Media

v1.2 VS Race
v1.0 VS Race
Beta 2 VS Race

Version History

Version Date of release Information
Beta 2013-08-31 First release
Beta 2 2017-08-16 Update by RoGamer:
  • Added pipes and oil slicks.
  • Fixed the respawn near the first ramp.
  • Edited Piranha Plant textures.
  • Changed ramp KCL.
v1.0 2014-09-17 Update by Keiichi1996:
  • Lowered walls.
  • Upscaled to 125%.
  • Remade minimap.
  • Changed trick ramp KCL.
v1.1 2017-12-17 Update by KantoEpic and Riidefi based on RoGamer's KMP:
  • Added more respawn points.
  • Added two Piranha Plants at the start line.
  • Scaled the pipes and oil slicks bigger.
  • Improved mipmaps.
  • Added boost and water animations.
  • Changed shader/material lighting.
v1.2 2017-12-26 Update by KantoEpic:
  • Fixed item routes.
  • Improved enemy routes.
  • Adjusted Piranha Plant settings.
  • Added Battle Mode support.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: 8-Bit-Straat
French: Route 8-Bit
German: 8-Bit-Straße
Italian: Circuito Retrò
Japanese: 8ビットロード
Korean: -
Portuguese: -
Russian: 8-битная дорога
Spanish: Circuito 8-Bit
Greek: -
Polish: 8-Bitowa Droga
Finnish: 8-Bittinen Tie
Swedish: -
Czech: -
Danish: -
By the same author: SpyKid

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Galaxy BaseDreamworld CloudwayAutumn Leavesway (II)Candy CoasterLuna CitySummer StarvilleAquadrom Stage 2Dryland Hills
Icecream SweetlandSunny IslandGate of DreamsNebula Lava FactoryWinter ParadiseBayside BoulevardCookie VillageCyberstate
Hell PyramidBlackrose CastleSkyline AvenueFire PalaceNivurbiaWolf CastlegroundsDivine TempleColor Wonderland
BassBasher CityAquaniaAura MetropolisMelody SanctumSinister VaultFlying KingdomCustom Track OfficesGothic CastleBotania
Tim's Weird WorldDarkness Power PlantWacky Rooftop RunSpike DesertRockslide HeightsEmotion JourneyCascade Kingdom
Urban GallerySundown StreetsDolphin HarborSuperstar DystopiaObstagoon's PalaceLegacy SpireGBA Snow Land
GBA Rainbow RoadSNES Choco Island 1

Other Custom Tracks:

Misc. Custom Tracks

In progress:
Sundown SpringsAquadrom Stage v4.0

Texture Hacks:
Find my texture hacks here

Custom Track Distributions:
SpyKid's CT Pack