Difference between revisions of "3DS Wuhu Loop (Rukasudo90)"

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|editors used= [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|difficulty= 2/10
 
|difficulty= 2/10
|download 1= http://download.wiimm.de/mkw-track-archive/3DS%20Wuhu%20Loop%20v1.beta3%20(Rukasudo+Ermelber).wbz
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|download 1= http://download.wiimm.de/mkw-track-archive/3DS%20Wuhu%20Loop%20BETA4%20(Rukasudo90).wbz
 
}}
 
}}
 
</div>
 
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== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
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* [[Mario Kart 7 Wii]]
 
* [[MKW Hack Pack]] (v1.beta-4)
 
* [[MKW Hack Pack]] (v1.beta-4)
 
* [[Wine's CT Pack]] (v1.beta-4)
 
* [[Wine's CT Pack]] (v1.beta-4)
* [http://wiki.tockdom.com/wiki/Mario_Kart_7_Wii Mario Kart 7 Wii]
 
  
 
{{User-Rukasudo90-Link}}
 
{{User-Rukasudo90-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 07:27, 28 November 2016

This article is about Rukasudo90's port. For other versions, see [[{{{1}}}]].
3DS Wuhu Loop
Creator: Rukasudo90
Designer: Nintendo
Version: v1.beta-4
Date of latest version: 2013-05-14
Editors used: CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
Download: wiimm.de

Overview

This port has been updated several times, but it still suffers from bugs found in its first release.

Media

v1.beta-4 VS Race
v1.beta-3 VS Race

Version History

Version Date of release Information
v1.beta-1 2012-11-23 First release
v1.beta-2 2012-11-23 Update
v1.beta-3 2013-04-16 Some KMP glitches fixed.
v1.beta-4 2013-05-14

Bugs

  • Slow Motion Bug: Occurs on Multiplayer mode.
  • Air start: (resolved in v1.beta-4): Start Position is too high
  • KCL bugs:
    • Some walls can be driven on.
    • Due to a lack of complete fencing, some faces for the grass are not solid or trigger a fall boundary.
  • Missing objects: The cars and trucks are missing.
  • Ultra Shortcut (resolved in v1.beta-4): The racer can respawn behind the lap 2 gate and get the lap to count again as lap 3.

Custom Track Distributions

This track is part of the following Custom Track Distributions: