Difference between revisions of "3DS Toad Circuit (SKmaric)"

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{{about|This article is about [[SKmarioman]]'s remake of the retro track '''3DS Toad Circuit'''. For other remakes of the same name by different authors, see »[[3DS Toad Circuit]]«.}}
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{{about|This article is about [[SKmarioman]]'s remake of the retro track '''3DS Toad Circuit'''. For other versions of the same name by different authors, see »[[3DS Toad Circuit]]«.}}
 
<div class="float-right">
 
<div class="float-right">
 
{{Misc-Info
 
{{Misc-Info
Line 6: Line 6:
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
 
|type= Remake, Circuit
 
|type= Remake, Circuit
|version=  
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|version= v1
|date of release= 2014-??-??
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|date of release= 2014-07-30
|editors used= [[3ds Max]], [[BrawlBox]]
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|editors used= [[3ds Max]], [[BrawlBox|BrawlBox v0.68d]], [[CTools]], [[KMP Cloud]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|difficulty= 2/10
 
|difficulty= 2/10
|download 1=  
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|wbz-id= 1744
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|download 1= https://drive.google.com/file/d/0B1e0Qw9DBALEc1J5R01icHZUYXM/edit?usp=sharing
 
}}
 
}}
 
</div>
 
</div>
  
==Overview==
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== Overview ==
This track is an upcoming remake of Toad Circuit from ''[[Mario Kart 7]]'' created in [[3ds Max]], and is the first Custom Track created by [[SKmarioman]]. The track is aimed to be very close to the original track, the only major change being the glider ramp that has been moved closer to the bridge to make it possible to successfully jump over the bridge in ''[[Mario Kart Wii]]''. The entire model has been created from scratch, excluding details that were already identical to [[Luigi Circuit]] in the original track to begin with.
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This track is a remake of '''Toad Circuit''' from ''[[Mario Kart 7]]'' created in [[3ds Max]], and is the first [[custom track]] created by [[SKmarioman]]. The track is aimed to be very close to the original track, the only major change being the glider ramp that has been moved closer to the bridge to make it possible to successfully jump over the bridge in ''[[Mario Kart Wii]]'', the nearby traffic cones have been removed as such and also to allow the course to run on more slots. The entire model has been created from scratch, excluding details that were already identical to Luigi Circuit in the original track to begin with. Additional mushrooms have been added according to the touch screen map from the original game which has extra mushrooms present which were absent in the course's model, mainly to make use of the Wii's superior graphical capabilities.
  
==Media==
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== Media ==
{{youtube-box||y1w-m_URex0|Alpha VS Race}}
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[[File:ToadCircuit3DS colors shadows.png|270px|thumb|right|(Dolphin) Screenshot showing vertex colors and shadow maps]]
 +
{{youtube-box||xgG5-hlaL98|v1.0 VS Race}}
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{{youtube-box||1WKub-07FdU|RC1 VS Race}}
  
==Version History==
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== Known Bugs ==
 +
* As demonstrated in both videos, getting hit by a Blue Shell or Bob-omb when on the bridge will prompt Lakitu to fish the player off the road as the racer hit the fall boundary which is intended to catch those who don't successfully make the jump. Currently a workaround has been put in place so that if this happens, Lakitu will bring the player just before the item boxes at the end of the bridge.
 +
 
 +
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
Line 27: Line 33:
 
! align=left| Information
 
! align=left| Information
 
|-
 
|-
 +
| RC1
 +
| 2014-07-27
 +
| First release
 +
|-
 +
| v1
 +
| 2014-07-30
 
|  
 
|  
| 2014-??-??
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* Updated course model.
| Not released
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* Added fireworks.
 +
* Optimized [[KCL]].
 +
* Other misc. fixes
 +
|-
 +
| [https://cdn.discordapp.com/attachments/167117539078307840/468500351293587486/3DS_Toad_Circuit_v1_SKmarioman.szs v1.1]
 +
| 2018-07-16
 +
| Unofficial update by [[Huili]]:
 +
* Fixed invalid [[KCL]] triangles.
 
|}
 
|}
  
==Custom Track Distributions==
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== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
<!-- please insert distributions in alphabetic order -->
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* [[4tbMyles8110vr's CT Pack]] (v1)
* (none)
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* [[Mario Kart 7 Wii]]
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* [[MKW Hack Pack]] (v1)
 +
* [[Wine's CT Pack]] (v1)
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* {{Distrib-ref|Wiimms Mario Kart Fun|1744|mkwfun}}
  
 
{{User-SKmarioman-Link}}
 
{{User-SKmarioman-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 20:20, 2 August 2019

This article is about SKmarioman's remake of the retro track 3DS Toad Circuit. For other versions of the same name by different authors, see »3DS Toad Circuit«.
3DS Toad Circuit
Creator: SKmarioman
Designer: Nintendo
Version: v1
Date of latest version: 2014-07-30
Editors used: 3ds Max, BrawlBox v0.68d, CTools, KMP Cloud, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This track is a remake of Toad Circuit from Mario Kart 7 created in 3ds Max, and is the first custom track created by SKmarioman. The track is aimed to be very close to the original track, the only major change being the glider ramp that has been moved closer to the bridge to make it possible to successfully jump over the bridge in Mario Kart Wii, the nearby traffic cones have been removed as such and also to allow the course to run on more slots. The entire model has been created from scratch, excluding details that were already identical to Luigi Circuit in the original track to begin with. Additional mushrooms have been added according to the touch screen map from the original game which has extra mushrooms present which were absent in the course's model, mainly to make use of the Wii's superior graphical capabilities.

Media

File:ToadCircuit3DS colors shadows.png
(Dolphin) Screenshot showing vertex colors and shadow maps
v1.0 VS Race
RC1 VS Race

Known Bugs

  • As demonstrated in both videos, getting hit by a Blue Shell or Bob-omb when on the bridge will prompt Lakitu to fish the player off the road as the racer hit the fall boundary which is intended to catch those who don't successfully make the jump. Currently a workaround has been put in place so that if this happens, Lakitu will bring the player just before the item boxes at the end of the bridge.

Version History

Version Date of release Information
RC1 2014-07-27 First release
v1 2014-07-30
  • Updated course model.
  • Added fireworks.
  • Optimized KCL.
  • Other misc. fixes
v1.1 2018-07-16 Unofficial update by Huili:
  • Fixed invalid KCL triangles.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Template:User-SKmarioman-Link