Difference between revisions of "3DS Rainbow Road (Bladestorm227)"

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== Overview ==
 
== Overview ==
 
This is a port made by [[Bladestorm227]], ripped using [[Wexos's Toolbox]] and imported using [[Blender]]. The [[KCL]] was remade from scratch and the enemy routes, item routes and objects were remade from scratch using [[KMP Cloud]] and [[Lorenzi's KMP Editor]]. The check points, respawn points and cameras were ported from [[Mario Kart 7]].
 
This is a port made by [[Bladestorm227]], ripped using [[Wexos's Toolbox]] and imported using [[Blender]]. The [[KCL]] was remade from scratch and the enemy routes, item routes and objects were remade from scratch using [[KMP Cloud]] and [[Lorenzi's KMP Editor]]. The check points, respawn points and cameras were ported from [[Mario Kart 7]].
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=== Slot Information ===
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It is recommended to put this track over slot [[Slot#4.4|4.4]] because of the [[KCL flag#Gravity Road (0x16)|Road SFX]].
  
 
=== Section 1 ===
 
=== Section 1 ===

Revision as of 16:13, 13 August 2019

This article is about Bladestorm227’s port. For other versions, see 3DS Rainbow Road.
3DS Rainbow Road
Creator: Bladestorm227
Designer: Nintendo
Version: v1.1
Date of latest version: 2019-08-09
Editors used: Blender, BrawlBox, CTools, Every File Explorer, KMP Cloud, Lorenzi's KMP Editor, SZS Modifier, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a port made by Bladestorm227, ripped using Wexos's Toolbox and imported using Blender. The KCL was remade from scratch and the enemy routes, item routes and objects were remade from scratch using KMP Cloud and Lorenzi's KMP Editor. The check points, respawn points and cameras were ported from Mario Kart 7.

Slot Information

It is recommended to put this track over slot 4.4 because of the Road SFX.

Section 1

The wavy part at the end of section 1 was replaced with road that has trickable bumps at the edges.

Section 2

The reject road at the start was removed entirely ever since v1.1. The first glider section was replaced with road leading to Saturn. After the rings of Saturn, the second glider section was replaced with asteroids that have boost panels at the edge, which was ripped from the original track. The wavy road leading to the moon was replaced with the aurora object from Rainbow Road.

Section 3

The spinning pipe isn't spinning but is the same as the original. The asteroids and star rings were ported from the original track, but the asteroids aren't moving and have no collision.

Media

v1.0 VS Race (Dolphin)
Beta VS Race

Version History

Version Date of release Information
Beta 1 2018-08-16 First release
Beta 2 2018-08-20 Update by SlipperyMac:
  • Fixed most texture glitches.
v1.0 2019-08-08 Remade from scratch.
v1.1 2019-08-09
  • Remodeled section leading to Saturn.
  • Removed reject road at the start of section 2.
  • Changed ramp collision leading to the bouncy mushroom to jump pad.
  • Changed ending ramp collision to boost ramp.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Bladestorm227

Custom Tracks:
Unnamed TownTideshift Town

Retro Tracks:
3DS Rainbow Road

Remakes:
Dry CoastAncient RuinsFishdom Island

Track Edits
Spike CircuitN64 Mario Raceway R

Distributions:
ZPL Kart Wii BetaVariety Pack

Planned Tracks/Remakes:
Mushroom CreekDry CoastAncient Ruins