Difference between revisions of "3DS Rainbow Road (Bladestorm227)"

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(First preview that i am happy to put on the wiki, dont want the first one on there tho)
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|creator= [[Bladestorm227]]
 
|creator= [[Bladestorm227]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= Beta 2
+
|version= v1.0
|date of release= 2018-08-20
+
|date of release= 2019-08-08
|editors used= [[Blender]], [[BrawlBox]], [[CTools]], Every File Explorer, [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[SZS Modifier]], [[Wiimms SZS Tools]]  
+
|editors used= [[Blender]], [[BrawlBox]], [[CTools]], Every File Explorer, Wexos Toolbox, [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[SZS Modifier]], [[Wiimms SZS Tools]]  
 
|wbz-id=4724
 
|wbz-id=4724
|download 1= https://drive.google.com/open?id=1OhB1rj27FJDvkrh6VxrvpoFenoOmi6X5
+
|download 1= [https://cdn.discordapp.com/attachments/558109633101692938/609026833890934794/3DS_Rainbow_Road_v1_rainbow_course.szs Discord]
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This is a port made by [[Bladestorm227]], ripped using Every File Explorer and imported using [[Blender]]. The [[KMP]] was remade from scratch using [[Lorenzi's KMP Editor]] and [[KMP Cloud]].
+
This is a port made by [[Bladestorm227]], ripped using Wexos Toolbox and imported using [[Blender]]. The [[KCL]] was remade from scratch and the enemy, item routes and objects were remade from scratch using [[KMP Cloud]] and [[Lorenzi's KMP Editor]]. The checkpoints, respawns and cameras were ported from [[Mario Kart 7]].
  
 
=== Section 1 ===
 
=== Section 1 ===
The wavy part at the end of section 1 was replaced with a boost panel, which has trickable road at the end.
+
The wavy part at the end of section 1 was replaced with road that has trick-able bumps at the edges.
  
 
=== Section 2 ===
 
=== Section 2 ===
The first glider section was replaced with a cannon. After the rings of Saturn, the second glider section, replaced with {{obj-ref|kinoko_bend|bouncy mushrooms}}, have the texture from the original track.
+
The first glider section was replaced with road leading to Saturn. After the rings of Saturn, the second glider section, replaced with asteroids that have boost panels at the edge, which was ripped from the original track. The wavy road leading to the moon was replaced with the {{obj-ref|aurora|}} object from Rainbow Road.
  
 
=== Section 3 ===
 
=== Section 3 ===
The moving conveyor belts before the tunnel were replaced with boost panels. The spinning pipe isn't spinning but is the same as the original, and the boost ramps at the end of tunnel are different, as each one give a different trick depending on where you trick off of.
+
The spinning pipe isn't spinning but is the same as the original. The asteroids and star rings were ported from the original track but the asteroids aren't moving and have no collision.
  
 
== Media ==
 
== Media ==
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* Fixed most texture glitches.
 
* Fixed most texture glitches.
 
|-
 
|-
| v1.0
+
| [https://cdn.discordapp.com/attachments/558109633101692938/609026833890934794/3DS_Rainbow_Road_v1_rainbow_course.szs v1.0]
| 2019-08-??
+
| 2019-08-08
 
| Remake from scratch.
 
| Remake from scratch.
 
|}
 
|}
  
 
== Known Bugs ==
 
== Known Bugs ==
Certain textures are glitchy.
+
In Beta certain textures are glitchy.
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==

Revision as of 17:40, 8 August 2019

This article is about Bladestorm227’s port. For other versions, see 3DS Rainbow Road.
3DS Rainbow Road
Creator: Bladestorm227
Designer: Nintendo
Version: v1.0
Date of latest version: 2019-08-08
Editors used: Blender, BrawlBox, CTools, Every File Explorer, Wexos Toolbox, KMP Cloud, Lorenzi's KMP Editor, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a port made by Bladestorm227, ripped using Wexos Toolbox and imported using Blender. The KCL was remade from scratch and the enemy, item routes and objects were remade from scratch using KMP Cloud and Lorenzi's KMP Editor. The checkpoints, respawns and cameras were ported from Mario Kart 7.

Section 1

The wavy part at the end of section 1 was replaced with road that has trick-able bumps at the edges.

Section 2

The first glider section was replaced with road leading to Saturn. After the rings of Saturn, the second glider section, replaced with asteroids that have boost panels at the edge, which was ripped from the original track. The wavy road leading to the moon was replaced with the [1] object from Rainbow Road.

Section 3

The spinning pipe isn't spinning but is the same as the original. The asteroids and star rings were ported from the original track but the asteroids aren't moving and have no collision.

Media

v1.0 Preview
Beta VS Race

Version History

Version Date of release Information
Beta 1 2018-08-16 First release
Beta 2 2018-08-20 Update by SlipperyMac:
  • Fixed most texture glitches.
v1.0 2019-08-08 Remake from scratch.

Known Bugs

In Beta certain textures are glitchy.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Bladestorm227

Custom Tracks:
Unnamed TownTideshift Town

Retro Tracks:
3DS Rainbow Road

Remakes:
Dry CoastAncient RuinsFishdom Island

Track Edits
Spike CircuitN64 Mario Raceway R

Distributions:
ZPL Kart Wii BetaVariety Pack

Planned Tracks/Remakes:
Mushroom CreekDry CoastAncient Ruins