Difference between revisions of "3DS Rainbow Road (Bladestorm227)"
(First preview that i am happy to put on the wiki, dont want the first one on there tho) |
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|creator= [[Bladestorm227]] | |creator= [[Bladestorm227]] | ||
|designer= [[Nintendo]] | |designer= [[Nintendo]] | ||
− | |version= | + | |version= v1.0 |
− | |date of release= | + | |date of release= 2019-08-08 |
− | |editors used= [[Blender]], [[BrawlBox]], [[CTools]], Every File Explorer, [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[SZS Modifier]], [[Wiimms SZS Tools]] | + | |editors used= [[Blender]], [[BrawlBox]], [[CTools]], Every File Explorer, Wexos Toolbox, [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[SZS Modifier]], [[Wiimms SZS Tools]] |
|wbz-id=4724 | |wbz-id=4724 | ||
− | |download 1= https:// | + | |download 1= [https://cdn.discordapp.com/attachments/558109633101692938/609026833890934794/3DS_Rainbow_Road_v1_rainbow_course.szs Discord] |
}} | }} | ||
== Overview == | == Overview == | ||
− | This is a port made by [[Bladestorm227]], ripped using | + | This is a port made by [[Bladestorm227]], ripped using Wexos Toolbox and imported using [[Blender]]. The [[KCL]] was remade from scratch and the enemy, item routes and objects were remade from scratch using [[KMP Cloud]] and [[Lorenzi's KMP Editor]]. The checkpoints, respawns and cameras were ported from [[Mario Kart 7]]. |
=== Section 1 === | === Section 1 === | ||
− | The wavy part at the end of section 1 was replaced with | + | The wavy part at the end of section 1 was replaced with road that has trick-able bumps at the edges. |
=== Section 2 === | === Section 2 === | ||
− | The first glider section was replaced with | + | The first glider section was replaced with road leading to Saturn. After the rings of Saturn, the second glider section, replaced with asteroids that have boost panels at the edge, which was ripped from the original track. The wavy road leading to the moon was replaced with the {{obj-ref|aurora|}} object from Rainbow Road. |
=== Section 3 === | === Section 3 === | ||
− | + | The spinning pipe isn't spinning but is the same as the original. The asteroids and star rings were ported from the original track but the asteroids aren't moving and have no collision. | |
== Media == | == Media == | ||
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* Fixed most texture glitches. | * Fixed most texture glitches. | ||
|- | |- | ||
− | | v1.0 | + | | [https://cdn.discordapp.com/attachments/558109633101692938/609026833890934794/3DS_Rainbow_Road_v1_rainbow_course.szs v1.0] |
− | | 2019-08- | + | | 2019-08-08 |
| Remake from scratch. | | Remake from scratch. | ||
|} | |} | ||
== Known Bugs == | == Known Bugs == | ||
− | + | In Beta certain textures are glitchy. | |
== Custom Track Distributions == | == Custom Track Distributions == |
Revision as of 17:40, 8 August 2019
Creator: | Bladestorm227 |
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Designer: | Nintendo |
Version: | v1.0 |
Date of latest version: | 2019-08-08 |
Editors used: | Blender, BrawlBox, CTools, Every File Explorer, Wexos Toolbox, KMP Cloud, Lorenzi's KMP Editor, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
This is a port made by Bladestorm227, ripped using Wexos Toolbox and imported using Blender. The KCL was remade from scratch and the enemy, item routes and objects were remade from scratch using KMP Cloud and Lorenzi's KMP Editor. The checkpoints, respawns and cameras were ported from Mario Kart 7.
Section 1
The wavy part at the end of section 1 was replaced with road that has trick-able bumps at the edges.
Section 2
The first glider section was replaced with road leading to Saturn. After the rings of Saturn, the second glider section, replaced with asteroids that have boost panels at the edge, which was ripped from the original track. The wavy road leading to the moon was replaced with the [1] object from Rainbow Road.
Section 3
The spinning pipe isn't spinning but is the same as the original. The asteroids and star rings were ported from the original track but the asteroids aren't moving and have no collision.
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta 1 | 2018-08-16 | First release |
Beta 2 | 2018-08-20 | Update by SlipperyMac:
|
v1.0 | 2019-08-08 | Remake from scratch. |
Known Bugs
In Beta certain textures are glitchy.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Bear Kart Wii (Beta 2)
- Variety Pack (Beta)
Custom Tracks:
Unnamed Town – Tideshift Town
Retro Tracks:
3DS Rainbow Road
Remakes:
Dry Coast –
Ancient Ruins –
Fishdom Island
Track Edits
Spike Circuit –
N64 Mario Raceway R
Distributions:
ZPL Kart Wii Beta –
Variety Pack
Planned Tracks/Remakes:
Mushroom Creek –
Dry Coast –
Ancient Ruins