GCN Sherbet Land (Tock)

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This article is about Tock's port. For other versions, see GCN Sherbet Land.
GCN Sherbet Land
Author: Tock
Version: v3.1
Release date: 2018-01-21
Editors used:
WBZ files: ct.wiimm.de
Download: Discord


This is notable for being the first GCN port with proper texturing and vertex colors. The author created custom snowmen and Freezies for this track, although they currently lack the freeze effect from the original GCN version. The old versions of this port suffered many bugs, mainly in Multiplayer (RC1.2 fixes this issue). The minimap is gray, compared to minimaps of other tracks.


Minimap Model KCL KMP Objects Camera
100% 100% 100% 100% 95% 100%


v3.0 Presentation
v2.beta Online VS

Version History

Version Date of release Information
Preview 2011-04-29 Preview
Beta 1 2011-05-09
  • Fixed snowmen.
  • Added snow.
Beta 2 2011-05-30
  • Reverted snowmen fix.
  • Added minimap.
Beta 3 2011-06-02 Fixed a texture bug.
Beta 4 2011-06-21 Fixed KCL.
RC1 2011-08-08 Public release
RC1.1 2011-08-26 Update.
RC1.1.1 2011-09-01 Attempted to fix Multiplayer bugs.
RC1.2 2011-09-01 Fully fixed Multiplayer bugs.
v2.0-beta 2012-09-29 Many updates.
v3.0 2018-01-03
  • Updated lights.
  • Improved Freezies.
  • Replaced Penguins with Shy Guys.
  • Added steam.
  • Improved cameras.
  • Added vertex alpha.
v3.1 2018-01-21
  • Updated Freezie collision.
  • Improved KCL.
  • Improved item and enemy routes.

Known Bugs

  • Some old versions don't run online in Multiplayer mode. All you get is a black screen. Tested and failed with:
    • all.szs → RC1.1.1
    • all_d.szs → RC1 + RC1.1 + RC1.1.1
    • sherbet_d.szs → RC1.1.1

Custom Track Distributions

This track is part of the following Custom Track Distributions: