|Date of latest version:||2020-01-29|
|Editors used:||3ds Max, BrawlBox, KMP Modifier, Wiimms SZS Tools|
Molten Mountainway is a custom track created by kHacker35000vr. It was his first track to be completely made with 3ds Max. The concept was made in November 2012, but the modeling phase did not start until 2013. The track takes place on a volcanic island with lava flowing down the track, and a cave section which you drive through until you reach the finish line.
- Riidefi, for making the BLIGHT and fixing the course model when it was corrupted.
- CTGP Track Testers, for feedback and advice.
The first design of Molten Mountainway appeared in August 2012, but there were no real plans for creating a new custom track. The serious creation of a complete design did not start until two months later. Then, after the KMP Modifier v3.0 was finished, the real modeling started. Shortly after the start in 3ds Max, the actual model was already done for a big part, but after the first week of January, motivation dropped and the modeling stopped. Real progress was not made until the end of March; shortly after the revival, the full model was finished and texturing started. Unlike the author's previous projects, the textures are not made by WorldsBoss, but are ripped from Super Mario Galaxy and edited by the author himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the KCL was taking shape, but until now it has not completely been finished. As August started, the track was put on a hold for a month. Progress was made with small steps, but after the announcement of a track voting stream for CTGP Revolution, many hours were made and the "trailer" was uploaded. Sadly, the track posted for the stream froze on console. The freeze is later resolved with help from Chadderz. When the final Wii testing stage began, another unknown mid-game freeze came up while playing offline. This delayed the development stage a bit, but the expected date of release stayed the same.
Just like BigOto2 has done with Halogen Highway, the full creation containing all modeling, texturing and other stuff has been recorded. Not only does this give a time-lapse where progress can be visible, but it is also possible to see the total working time which is used to find out how far progress is.
|Version||Date of release||Information|
|v1.0a||2013-10-05||Fixed mid-game freeze.|
|v1.0b||2013-10-24||Added invisible walls to prevent anybody to enter the glitched fall boundary.|
|v1.0c||2014-01-19||Fixed a freeze.|
|v1.0c.ctgp||2014-04-02||Unofficial update by Torran.|
|v2.0.hp||2016-12-18|| Update by PhillyG:
The track will blackscreen if played in CTGP Revolution.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- 4tbMyles8110vr's CT Pack (v2.0)
- Boshi Kart GP (v1.0c)
- CTGP Revolution (Details)
- CTGP Revolution Classic (v1.0c and v2.0)
- Cuberluigi CT Pack (v3.2)
- Luma's CT Pack (v2.0)
- Mario Kart Cris (Details)
- Mario Kart Fusion (Details)
- Mario Kart Infinite (Details)
- Mario Kart Wii Deluxe (Details)
- Mario Kart Wii Faraphel (Details)
- Mario Kart Wii: Battle Royale (Details)
- Mario Kart Wii: The Top 100 (v2.0)
- Mario Kart Z (v3.2)
- MKW Hack Pack (Details)
- Nitro CT Pack (v3.2)
- Pro CT Pack (v2.0)
- Soarin's CT Pack X (v1.0c)
- s☆Ris CT Pack (Details)
- Wiimms Mario Kart Fun (Details)
Names in Other Languages
|French:||Sierra en Fusion|
|Polish:||Płynna Droga Górska|