Pianta Shore

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Pianta Shore
Author: NateFox
Version: v1.2.5
Date of latest version: 2021-02-18
Editors used: BrawlBox, KMP Cloud, Maya, Photoshop, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive


Pianta Shore is NateFox's first custom track. The beginning of the track takes players through a town based loosely on modern Greek-architecture and the road passes by a large Pianta fountain and plaza. The second half drops players onto a beach before passing by a waterfall and circling back up the shore.

Slot Information

It is recommended to put this track on slot 5.1.


v1.0 Grand Prix

Version History

Version Date of release Information
August 2020 Start of development
v1.0 2020-12-13 First release
v1.0-fix 2020-12-18
  • Added a fall boundary to the right side of the last tunnel's entrance.
  • Minor adjustments to the invisible walls on the beach.
v1.0.5 2020-12-20
  • Added missing shadows.
  • Minor KCL and vertex color adjustments.
  • Scaled background objects.
v1.1 2021-01-04
  • Adjusted enemy and item routes.
  • Fixed incorrect minimap display.
v1.2 2021-01-31
  • Adjusted beach road and waterfall shortcut layout.
  • Adjusted blue canopy road model.
  • Changed sidewalk and orange canopy road collision to off-road.
  • Added minor visual adjustments.
v1.2.5 2021-02-18
  • Fixed item routes at the plaza and beach shortcut.
  • Adjusted key checkpoints.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Piantakust
French: Littoral Pianta
German: -
Italian: Costa Palmese
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Orilla Pianta (NTSC)
Orilla Forestano (PAL)
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: NateFox

Custom Tracks:
Pianta Shore