N64 Kalimari Desert (Captain Kwark & Wiimm)

From Custom Mario Kart
Jump to: navigation, search
This article is about Captain Kwark and Wiimm's port. For other versions, see N64 Kalimari Desert.
N64 Kalimari Desert
Author: Captain Kwark, Wiimm
Designer: Nintendo
Version: v1.1
Date of latest version: 2020-01-28
Editors used:
WBZ files: ct.wiimm.de
Download: Discord

Overview

This port is known for Wiimm's train (kart_truck and car_body). At the beginning, there was a discussion that trains were not possible. Then, Wiimm made a proof of concept and the first train of Mario Kart Wii was born.

The track has a Slow Motion Bug.

Media

v1.1 VS Race (Dolphin) (12:18)
v1.0 VS Race

Version History

Version Date of release Information
RC1 2011-09-29 First release
RC1+T 2011-10-01 Inserted two trains.
RC1.5 2011-10-04 Update by Captain Kwark and Fraz:
  • Added cacti, off-road and sun.
  • New sky texture.
  • KMP edits.
RC1.6 2011-10-14
  • Edited item routes.
  • Edited checkpoints.
  • Edited train routes.
  • Edited cameras.
RC1.7 2011-11-04
  • Edited checkpoints.
  • Edited cameras.
RC1.7b 2011-11-19
  • Edited KMP.
  • Fixed minimap.
v1.0 2011-11-25 Reduced Slow Motion Bug in Multiplayer.
v1.0.ctgp 2011-12-27 Update by MrBean35000vr:
  • Extended first checkpoint.
  • Changed last three key checkpoints to regular checkpoints.
v1.0.hp 2016-12-18 Update by PhillyG:
  • Removed unused files.
v1.0.boost 2012-03-07 Changed road collision to boost.
v1.1 2020-01-28 Update by PhillyG:
  • Removed unused files.
  • Edited item routes.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Captain Kwark

Custom Tracks:
N64 Frappe SnowlandN64 Kalimari DesertN64 Koopa Troopa BeachN64 Moo Moo FarmN64 Wario Stadium